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Styx - Shards of Darkness - NPCs - 2015

"Styx, Shards of Darkness" was the first released game I've worked on. It was at Cyanide Studio (Paris, France)

For this batch of Characters, I was in charge of creating from scratch the villagers, the human's ambassadors (outfits), and the cinematic cockroach. I was asked by the team to create them in a way we could have many variations with the meshes and colors. 3D concept, High and Low resolution, texturing, all of this was a lot of fun and freedom for creativity !

Villargers of the City of Thieves - In Game

Villargers of the City of Thieves - In Game

Villagers Full set - Zbrush

Villagers Full set - Zbrush

Villagers - Variation examples

Villagers - Variation examples

Human Ambassador - In Game

Human Ambassador - In Game

Villagers - In Game Introduction

Villagers - In Game Introduction

Cockroach - In Game Introduction

Cockroach - In Game Introduction

Cockroach - In Game Introduction

Cockroach - In Game Introduction